Feature Movies and Episodic.
My work on major feature films and episodic productions began at Pixomondo in Shanghai. As an FX artist, I created simulations and digital effects that helped bring complex sequences to life.
On Hugo, I simulated smoke, steam and snow for the clock-tower sequence, contributing to the team behind the film’s Academy Award-winning visual effects. For Star Trek Into Darkness, my work included breaking parts, explosions and falling debris as the spacecraft lost gravity. On Snow White and the Huntsman, I created effects and CG arrows for action filmed without practical arrows.
For Game of Thrones, I worked on two shots in a Season 2 episode, placing the boat and simulating the dynamics of its mast, sails and ropes. On Oblivion, I created smoke beneath the spacecraft in several shots; for Racer Legend, I worked on a crash shot involving the destruction of a car.
I also contributed smoke and fire simulations to a film starring Jackie Chan.
Hugo · Star Trek Into Darkness · Snow White and the Huntsman
View my IMDb profile ↗






